Deadlock September 12 patch notes: Massive Kelvin nerfs, map changes, 24/7 playtest & more
Deadlock receives substantial patches regularly considering it’s in Alpha, and this patch is no different. From a whole host of sweeping changes to the map and in-game menus to dozens of item changes, there’s a lot to take in.
Additionally, Valve have officially announced that they’ve moving matchmaking queues to be 24/7 rather than saddling them with restricted timings. Now, players from any region can play Deadlock whenever they want. This marks a huge milestone in the game and hopefully means it’s closer to a public release.
As for this patch, 6300 soul items are getting a general price reduction, Kelvin’s getting some huge nerfs, there’s an entirely new minimap in the game, and a whole lot more. It’s not quite as big as theAugust 29 update, but it’s close.
And, though we’re not getting a new hero this time around, you’re able to check outour tier listto see where everyone ranks. Bear in mind the balance adjustments on this list are bound to shake things up on the list a little.
Here are the full patch notes for Deadlock’s September 12 update:
Full Deadlock September 12 patch notes
Grey Talon
Lady Geist
Mo & Krill
Weapon Items
500 Souls:
1250 Souls:
3000 Souls:
6200 Souls:
Vitality Items
Spirit Items
Map Changes
Inner Lane Changes:
Base Changes:
Rope Changes:
Rooftop Changes:
General Changes/Misc
Added New Minimap:
Added Behavior System:
Queue/Match Abandonment Changes:
UI/UX Changes & General Clarity Adjustments:
Changes to Scoreboard and Extra Info screens:
Client performance improvements:
General Gameplay Changes:
Miscellaneous Changes and Bugfixes: