NVIDIA has officially announced its next series of graphics cards at CES 2025. The GeForce RTX 50 Series is powered by Blackwell and will include DLSS 4. The Blackwell architecture will offer fifth-generation Tensor Cores and fourth-generation RT cores along with breakthroughs in AI-driven rendering that includes neural shaders, digital human technologies, geometry and lighting.The RTX 5090 will be the headline of this line, as it features 92 billion transistors that provides over 3,352 trillion AI operations per seconds (TOPS) of computing power.This will provide double the performance of the RTX 4090.
“Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives. Fusing AI-driven neural rendering and ray tracing, Blackwell is the most significant computer graphics innovation since we introduced programmable shading 25 years ago.” -Jensen Huang, founder and CEO of NVIDIA
First Model Pricing and Availability
Both desktop and laptop graphics cards will be available over the course of the next few months.The first release includes the RTX 5090 and the RTX 5080. These will launch alongside each other on January 30. The RTX 5090 will retail for $1,999 and the RTX 5080 will retail for $999. The wave following this will be available starting in February with the RTX 5070 Ti and 5070. The RTX 5070 Ti will be available for $749 and the regular RTX 5070 for $549. The Founders Edition of these cards will be available directly fromNVIDIAor select retailers worldwide.
The RTX 5090 will retail for $1,999 and the RTX 5080 will retail for $999.
Stock-clocked and factory-overclocked models will come from the following third-party card providers: ASUS, Colrful, Gainward, GALAX,GIGABYTE, INNO3D, KFA2, MSI, Palit, PNY and ZOTAC. Desktop prebuilds will feature these cards including Falcon Northwest, Infiniarc, MAINGEAR, Mifcom, ORIGIN PC, PC Specialist and Scan Computers. Laptops featuring the RTX 5090, 5080 and 5070 Ti will start shipping in March with the regular 5070 shipping in April.
Blackwell Architecture and DLSS 4
NVIDIA enters its fourth generation of Deep Learning Super Sampling with DLSS 4.The latest release debuts Multi Frame Generation to boost frame rates by utilizing AI.This will generate up to three frames per rendered frame. DLSS 4 will also introduce the graphics industry’s first real-time application of the transformer model architecture. Transformer-based DLSS Ray Reconstruction and Super Resolution models will use 2x more parameters and 4x more compute for greater stability, reduced ghosting, higher details and better anti-aliasing in game scenes. 75 games will support DLSS 4 at launch on the RTX 50 series GPUs.
DLSS 4 will also introduce the graphics industry’s first real-time application of the transformer model architecture.
NVIDIA is also bringing Reflex 2 to the RTX 50 series. This introduces Frame Warp, which is an innovative techinque used to further reduce latency in games by updating a rendered frame based on the latest mouse input just before it’s sent to the output. This can reduce latency up to 75% and give gamers a competitive edge in multiplayer games while making single player games more responsive.
With the Blackwell architecture that powers the NVIDIA RTX 50 Series, the company is introducing RTX Neural Shaders.This brings small AI networks into programmable shaders that will unlock film-quality materials, lighting and more in real-time games. Furthermore, RTX Neural Faces will improve digital faces in real time and will be complimented by new RTX tech for ray-traced hair and skin. New RTX Mega Geometry will enable up to 100x more ray-traced trials in a scene and will work in conjunction with DLSS 4 to provide a massive leap in realism.