Developed by Danish team Playdead,Limbo, the popular puzzle action adventure, became a smash hit shortly following its Xbox Live launch in 2010. Soon after, the game was ported to Windows and Mac PCs and Sony’s PlayStation 3 console, winning numerous accolades and garnering over a hundred awards.

I’ve been looking forward to playingLimboon my iPhone for ages so you can imagine me surprised realizing my prayers have now been answered because Playdead just announced thatLimbowill land on the App Store as early as next week. Couldn’t be happier!

Limbo (PC Screenshot 002)

According to amedia release,Limbowill be available worldwide on the App Store Wednesday, July 3, and priced at $4.99. The release will be offered in the form of a universal binary natively supporting the iPad, iPhone and iPod Touch devices.

From the announcement:

We have worked very hard to bring Limbo to as many devices as possible; rethinking the controls and performing extensive optimizations to ensure an amazing touch-based experience across iPad 2 (and higher), iPad Mini, iPhone 4S (and higher) and the latest generation of iPod Touch.

Here’s a trailer.

We’ll be keeping an eye onLimboand report our initial impressions here as soon as it launches. In the meantime, check outLimboon the Mac App Store.

When developers Arnt Jensen and Dino Patti founded Playdead back in 2006, the only purpose of the company was to bringLimboto life.

Limbo (PC Screenshot 001)

The wild success of the game took the dynamic duo by surprise as the game sold over three million copies across the Playstation 3, Xbox 360, Steam, Mac App Store and Playstation Vita.

Such a success has enabled Playdead to expand its operations so the company now employs 26 people in its Copenhagen, Denmark studio.

Limbo (PC Screenshot 003)